Unreal Engine: Intermediate Blueprint-UK Guildford, Epic Games, Tuesday, 10. September 2019

Continuing with Unreal Engine Blueprint
This intermediate skill-level  hands-on workshop provides the core competencies required to refine applications using visual scripting with Unreal Engine Blueprints. In this module we will build on a basic understanding of Blueprints to learn the best practices for transferring information between objects as well as manipulating them. Through UE4's robust tools, we can build useful and practical interactive experiences for anyone.
Prerequisites
Before attending this class you should attend Unreal Engine Introduction to Blueprints, and Unreal Engine One-Day Primer or have a basic knowledge of Unreal Engine tools and workflows.
Intended Audience
This module is intended for newer Unreal Engine users who have some experience in working with Blueprints, but need help advancing their knowledge further.
Class Outline

Functions, Macros and Graphs
Custom Player Controller
Pawn Possession
Enums and Structs
Math Functions
User Interface Interaction
Spawning Actors

Training Outcome
After completing this workshop you’ll have the ability to extend further your Blueprint capabilities using Unreal Engine 4.
Cancellation Policy
If you need to cancel or transfer your ticket, please contact us immediately at training@
100% Refund: Notification at least 7 days before the event start date
0% Refund: Notification less than 7 days before the event start date
Tickets to Unreal Engine training courses can be transferred to other employees within your organization. Please reach out to the Unreal Engine training team at training@epicgames.com for assistance.

Tuesday, 10. September 2019, Epic Games, Unreal Engine: Intermediate Blueprint-UK Guildford

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